Interview with Carmack and others about 'Doom Resurrection' and app pricing on the iPhone
There's some interesting thoughts such as:
"The iPhone can certainly do anything that you're doing on there and make a better game with it. If the average price of a successfully app has to be $1.99 it's never going to happen. We hope that the market can stratify a little bit. Even if it stays at $9.99, the margins are better than other consoles and there are some other savings in there. If [iPhone] games could have a reasonable shelf life at $9.99, you will start seeing multi-million dollar development budgets as the market continues to grow. But if it turns out the only way you end up being successful on the iPhone is games that cost a couple dollars, you're never going to achieve that parity with the other handhelds."
'Doom Resurrection' Out, Carmack Discusses Game, Controls, and Pricing
That's a good quote, I will have to read the whole article.
More from Carmack: Carmack: 'Doom Classic' Closing in on Release, 'Quake', 'Wolfenstein RPG' and a Lot More Coming from id
"I'd like to have an iPhone release every 2-3 months for the next year."
"The complete list of titles and add-ons mentioned in the interview are listed here:
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